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I don't know to much about this. If I just play games and surf the net, will pixel mapping help me in any way? Thanks!! =============
Only if you input stuff into it via an HDMI DVI converter. Since monitors are 16 x 10 instead of 16 x 9, when you input stuff into it like PS3 (which outputs at 16 x 9), it will stretch to fit the 16 x 10 screen if you don't have 1:1 pixel mapping. If you do have 1:1 pixel mapping, then it will put black bars at the bottom and top of the screen.
So IMO, I think it's a good thing since it won't distort the pictures from 16 x 9 inputs. =============
i think it also means that the viewable area scales perfectly to the size of your display. without 1:1 pixel mapping you may have black bars around the viewable area (underscanning), or you may have cropping of the viewable area (overscanning) =============
1:1 pixel mapping will give you the clearest text possible on an lcd.
If it is not 1:1, the image will appear less sharp and a little fuzzy, as there is some scaling done either by the video card or the display. =============
So I can't use dvi only if I want to utilize pixel mapping? =============
1:1 pixel mapping gives 1 pixel of the content 1 pixel on the display. So if you're playing a 640x480 game on a 1920x1200 monitor, you'll only see 640x480 in the middle of your screen with black borders around it. Without 1:1 pixel mapping, the image will get stretched and distorted.
Aspect scaling is similar to 1:1, but that same 640x480 game would stretch while preserving the original aspect ratio. The end result is that you'll use up the vertical space, but you'll have black bars to the left and right.
1:1 pixel mapping is especially useful when playing games that don't support widescreen resolutions correctly. As far as I know, any monitor that supports 1:1 will do so under DVI. I think some don't under VGA, but you'd have to look at a specific monitor to know. =============
Some console games can look pretty bad when they're stretched out over a 1920x1200 computer monitor. If you get a 1:1 pixel mapping feature you can make the image 720p and not stretched. Sure, the game will appear in a fairly small box surrounded by black bars, but at least the image will look crisp and be in the correct aspect ratio. This feature is one of the main reasons I'm getting a different monitor. GTA IV plugged into my current one looks really terrible, all blurry and stretched. I just want to lower it to 720p so that I don't feel like I'm playing a PS2 game. =============
1:1 seems buggy on most monitors, but why not just use aspect? =============
I can't imagine trying to play 480p or 720p games on a 1920x1200 monitor with 1:1 pixel mapping, the image is way too tiny.
I can see the benefit in the case of a 1080i/p source, where black bars on the top and bottom are acceptable.... but I consider it useless for anything of a lower resolution. =============
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