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Shiver me timbers maty!
apply for our beta test now!
(Seattle, Sep. 19) Flying Lab Software announced today that in honor of Talk Like A Pirate Day they are opening registration for gamers who want to participate in the upcoming beta test program for Pirates of the Burning Sea, a new massively multiplayer online computer game. Later this fall, approved beta test applicants will join Flying Lab online to exhaustively playtest the game and get it ready for launch this winter.
Set in the Caribbean in 1720, Pirates of the Burning Sea is a game of naval combat and conquest. Pirates, navy officers, and adventurers explore a world of danger, glory, and intrigue, fighting it out in real-time tactical naval battles. Every player is the captain of a ship right from the start, facing the challenges of a region in conflict. Britain, France, Spain, and the pirates go to war over the ports of their rivals in a strategic server-wide competition while individual players pursue their own destinies.
Online gaming sites Gamespot and IGN recently previewed the game, with Gamespot noting "it's the naval combat in Pirates of the Burning Sea that makes it vastly different from that of most online role-playing games" while IGN hailed it as "one of the bolder moves I've seen in the MMO world."
To sign up for the beta test program, gamers can go to:
http://www.flyinglab.com/pirates/beta.php
For more information about the game including screenshots, devlogs, and a lively forum community, visit:
http://www.burningsea.com/
epic =============
So, is this basically Sid Meier's Pirates! with bumped up graphics and online play? Sure looks like it. Looks and sounds very interesting (I never played an online RPG in my life). =============
I was a bit disapointed with the latest Pirates! game. Seemed a bit aimless sailing around with a crew that seemed to mutiny if I farted in the wrong direction...
I know they are meant to be scurvey dogs but it seemed to contrived. =============
http://rpgvault.ign.com/articles/652/652717p1.html =============
I was a bit disapointed with the latest Pirates! game. Seemed a bit aimless sailing around with a crew that seemed to mutiny if I farted in the wrong direction...
I know they are meant to be scurvey dogs but it seemed to contrived.Ever considered they might mutiny because they're not getting paid? To keep your crew happy you have to pirate loads of cash and keep your crew size reasonable (you don't need 600 crewmen, most of the time 100-500 is enough). Then you can sail a decade without ever dividing the plunder or risking mutiny. And even if you have to divide plunder, you'll keep your best ship, plenty of cash and a new crew is recruited quickly once you're famous and have a few promotions. Its all part of the gameplay and has been ever since the original game IIRC... =============
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